Monday, 23 January 2012

AfterBurn 4.0 for 3dsmax 9-2008 (32/64 Bit)


AfterBurn 4.0 delivers rendering speed improvements, workflow enhancements and modularity/extensibility.

- New AfterBurn Shadow Map brings a great speed improvement without significant shadow quality loss. Speed improvement over Raytraced Shadows in AfterBurn 3.2 can be more than a factor of five for dynamic scenes and even up to factor of ten for static cloud animations.

- AfterBurn no longer needs special type of shadows to be able to calculate self-shadowing effect as it supports standard light’s interface for atmospheric shadows (light’s “Atmosphere Shadows” option).

- FusionWorks support. AfterBurn will properly blend with FumeFX, ScatterVL Pro and Standard 3ds max Fog. FusionWorks support also brings output to FusionWorks Z-Depth Render Element as well as output to non-clamped colors, used in .exr, or .hdr file formats.

- AFC View is a new workflow improvement that allows users to edit all AFCs and Gradients from one place.

- Geometry Clipping option enables that particles that are contained inside geometry do not render outside of it.

- Completely reworked built in noise types are now in form of a plug-ins for AfterBurn that can also be developed by 3rd parties. New 3D Texture Map allows users to use 3ds max 3D Map as a noise generator inside AfterBurn.

- AfterBurn Daemons user interface is displayed directly inside AfterBurn UI.

- Cebas’ ThinkingParticles controller that allows using TP’s channels to replace AfterBurn values.

- max script functionalities.



Download here :
http://letitbit.net/download/44880.4cd599d55f44c9ae922a2295c09a/AB_4.0_09_32BIT.rar.html

No comments:

Post a Comment

Like me !


oDesk Certified English (Sentence Structure) Expert
Mokhtar Megherbi
mokhtar.abroad@gmail.com